M:tG card similarity search
G · Creature — Plant Wall
Defender (This creature can't attack.) Reach (This creature can block creatures with flying.) 0/3
Name | Mana | Type | Text |
---|---|---|---|
Wall of Dust | 2R | Creature — Wall | Defender (This creature can't attack.) Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn. 1/4 |
Carven Caryatid | 1GG | Creature — Spirit | Defender (This creature can't attack.) When Carven Caryatid enters the battlefield, draw a card. 2/5 |
Body of Jukai | 7GG | Creature — Spirit | Trample Soulshift 8 (When this creature dies, you may return target Spirit card with mana value 8 or less from your graveyard to your hand.) 8/5 |
Gorilla Pack | 2G | Creature — Ape | Gorilla Pack can't attack unless defending player controls a Forest. When you control no Forests, sacrifice Gorilla Pack. 3/3 |
Tangle Golem | 7 | Artifact Creature — Golem | Affinity for Forests (This spell costs {1} less to cast for each Forest you control.) 5/4 |
Brood Weaver | 3G | Creature — Spider | Reach When Brood Weaver dies, create a 1/2 green Spider creature token with reach. 2/4 |
Horrible Hordes | 3 | Artifact Creature — Spirit | Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) 2/2 |
Spire Serpent | 4U | Creature — Serpent | Defender Metalcraft — As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender. 3/5 |
Aetherflame Wall | 1R | Creature — Wall | Defender Aetherflame Wall can block creatures with shadow as though they didn't have shadow. {R}: Aetherflame Wall gets +1/+0 until end of turn. 0/4 |
Zombie Outlander | UB | Creature — Zombie Scout | Protection from green 2/2 |