Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wall of Vines

G · Creature — Plant Wall

Defender (This creature can't attack.) Reach (This creature can block creatures with flying.) 0/3

Similar cards

Color identity:
NameManaTypeText
Agent's Toolkit 1GUArtifact — Clue Agent's Toolkit enters the battlefield with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever a creature enters the battlefield under your control, you may move a counter from Agent's Toolkit onto that creature. {2}, Sacrifice Agent's Toolkit: Draw a card.
Grove Rumbler 2RGCreature — Elemental Trample Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn. 3/3
Makindi Sliderunner 1RCreature — Beast Trample Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn. 2/1
Hooting Mandrills 5GCreature — Ape Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Trample 4/4
Giant Ankheg 6GGCreature — Insect Trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Other creatures you control have trample and ward {2}. 8/8
Greensleeves, Maro-Sorcerer 3GGLegendary Creature — Elemental Protection from planeswalkers and from Wizards Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token. */*
Tangled Colony 1BCreature — Rat Tangled Colony can't block. When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn. 3/2
Wall of Nets 1WWCreature — Wall Defender (This creature can't attack.) At end of combat, exile all creatures blocked by Wall of Nets. When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control. 0/7
Ethereal Escort 2WCreature — Spirit Lifelink Whenever Ethereal Escort enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink. 3/3
Dread Wight 3BBCreature — Zombie At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains "{4}: Remove a paralyzation counter from this creature." 3/4
Page 324