M:tG card similarity search
2UU · Creature — Wall
Defender (This creature can't attack.) {2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender. 1/5
Name | Mana | Type | Text |
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Restless Spire | Land | Restless Spire enters the battlefield tapped. {T}: Add {U} or {R}. {U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. Whenever Restless Spire attacks, scry 1. | |
Lothlórien Lookout | 1G | Creature — Elf Scout | Whenever Lothlórien Lookout attacks, scry 1. 1/3 |
Sigil Blessing | GW | Instant | Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1. |
Leeching Sliver | 1B | Creature — Sliver | Whenever a Sliver you control attacks, defending player loses 1 life. 1/1 |
Arcane Lighthouse | Land | {T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud. | |
Arbor Armament | G | Instant | Put a +1/+1 counter on target creature. That creature gains reach until end of turn. |
Aerial Engineer | 2WU | Creature — Human Artificer | As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying. 2/4 |
Fire Bowman | R | Creature — Human Soldier Archer | Sacrifice Fire Bowman: It deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1 |
Illusion | U | Instant | Target spell or permanent becomes the color of your choice until end of turn. |
Ballroom Brawlers | 3WW | Creature — Human Warrior | Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn. 3/5 |