Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wand of Denial

2 · Artifact

{T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.

Similar cards

Color identity:
NameManaTypeText
Thought-Knot Seer 3CCreature — Eldrazi ({C} represents colorless mana.) When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. 4/4
Baleful Mastery 3BInstant You may pay {1}{B} rather than pay this spell's mana cost. If the {1}{B} cost was paid, an opponent draws a card. Exile target creature or planeswalker.
Kamahl's Druidic Vow XGGLegendary Sorcery (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.
Nevermaker 3UCreature — Elemental Flying When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/3
Seek WBInstant Search target opponent's library for a card and exile it. You gain life equal to its mana value. Then that player shuffles.
Risen Reef 1GUCreature — Elemental Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. 1/1
Angel's Feather 2Artifact Whenever a player casts a white spell, you may gain 1 life.
Sanctum Seeker 2BBCreature — Vampire Knight Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. 3/4
Vilis, Broker of Blood 5BBBLegendary Creature — Demon Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.) 8/8
Can't Wake Up 1USorcery — Adventure Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)
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