M:tG card similarity search
4 · Artifact
{3}, {T}: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.
Name | Mana | Type | Text |
---|---|---|---|
Stomping Ground | Land — Mountain Forest | ({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
Temple Garden | Land — Forest Plains | ({T}: Add {G} or {W}.) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
Watery Grave | Land — Island Swamp | ({T}: Add {U} or {B}.) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
Auspicious Ancestor | 3W | Creature — Human Cleric | When Auspicious Ancestor dies, you gain 3 life. Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. 2/3 |
Megatherium | 2G | Creature — Beast | Trample When Megatherium enters the battlefield, sacrifice it unless you pay {1} for each card in your hand. 4/4 |
Moonrage Brute | Creature — Werewolf | First strike Ward—Pay 3 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 | |
Death | 1B | Sorcery | Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value. |
Dimir Cutpurse | 1UB | Creature — Spirit | Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card. 2/2 |
Prismatic Vista | Land | {T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle. | |
Soul Strings | XB | Sorcery | Return two target creature cards from your graveyard to your hand unless any player pays {X}. |