M:tG card similarity search
4 · Artifact
{3}, {T}: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.
Name | Mana | Type | Text |
---|---|---|---|
Blossoming Wreath | G | Instant | You gain life equal to the number of creature cards in your graveyard. |
Invigorating Falls | 2GG | Sorcery | You gain life equal to the number of creature cards in all graveyards. |
Nissa, Nature's Artisan | 4GG | Legendary Planeswalker — Nissa | [+3]: You gain 3 life. [−4]: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand. [−12]: Creatures you control get +5/+5 and gain trample until end of turn. Loyalty 5 |
Wooded Foothills | Land | {T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle. | |
Elephant Grass | G | Enchantment | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Black creatures can't attack you. Nonblack creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. |
Extinguish the Light | 2BB | Instant | Destroy target creature or planeswalker. If its mana value was 3 or less, you gain 3 life. |
Singing Towers of Darillium | Plane — Darillium | Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.) Whenever chaos ensues, you may cast a foretold card you own from exile without paying its mana cost this turn. | |
Mask of Memory | 2 | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Maralen of the Mornsong | 1BB | Legendary Creature — Elf Wizard | Players can't draw cards. At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles. 2/3 |
Booster Tutor | B | Instant | Open a sealed Magic booster pack, reveal the cards, and put one of them into your hand. (Remove that card from your deck before beginning a new game.) |