M:tG card similarity search
4 · Artifact
{3}, {T}: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.
Name | Mana | Type | Text |
---|---|---|---|
Era of Enlightenment | 1W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Scry 2. II — You gain 2 life. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Oracle of Nectars | 2G/W | Creature — Elf Cleric | {X}, {T}: You gain X life. 2/2 |
Ambitious Farmhand | 1W | Creature — Human Peasant | When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. Coven — {1}{W}{W}: Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers. 1/1 |
Dread Reaper | 3BBB | Creature — Horror | Flying When Dread Reaper enters the battlefield, you lose 5 life. 6/5 |
Whimwader | 4U | Creature — Elemental | Whimwader can't attack unless defending player controls a blue permanent. 6/4 |
Majestic Auricorn | 4W | Creature — Unicorn | Mutate {3}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Vigilance Whenever this creature mutates, you gain 4 life. 4/4 |
Biomantic Mastery | 4G/UG/UG/U | Sorcery | Draw a card for each creature target player controls, then draw a card for each creature another target player controls. |
Patrician's Scorn | 3W | Instant | If you've cast another white spell this turn, you may cast this spell without paying its mana cost. Destroy all enchantments. |
Memory Sluice | U/B | Sorcery | Target player mills four cards. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) |
Blood Sun | 2R | Enchantment | When Blood Sun enters the battlefield, draw a card. All lands lose all abilities except mana abilities. |