Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wand of Ith

4 · Artifact

{3}, {T}: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.

Similar cards

Color identity:
NameManaTypeText
Era of Enlightenment 1WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Scry 2. II — You gain 2 life. III — Exile this Saga, then return it to the battlefield transformed under your control.
Oracle of Nectars 2G/WCreature — Elf Cleric {X}, {T}: You gain X life. 2/2
Ambitious Farmhand 1WCreature — Human Peasant When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. Coven — {1}{W}{W}: Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers. 1/1
Dread Reaper 3BBBCreature — Horror Flying When Dread Reaper enters the battlefield, you lose 5 life. 6/5
Whimwader 4UCreature — Elemental Whimwader can't attack unless defending player controls a blue permanent. 6/4
Majestic Auricorn 4WCreature — Unicorn Mutate {3}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Vigilance Whenever this creature mutates, you gain 4 life. 4/4
Biomantic Mastery 4G/UG/UG/USorcery Draw a card for each creature target player controls, then draw a card for each creature another target player controls.
Patrician's Scorn 3WInstant If you've cast another white spell this turn, you may cast this spell without paying its mana cost. Destroy all enchantments.
Memory Sluice U/BSorcery Target player mills four cards. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Blood Sun 2REnchantment When Blood Sun enters the battlefield, draw a card. All lands lose all abilities except mana abilities.
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