M:tG card similarity search
2B · Sorcery
Return up to two target creature cards from your graveyard to your hand. Cycling {2} ({2}, Discard this card: Draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Allied Assault | 2W | Instant | Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) |
Visions of Beyond | U | Instant | Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead. |
Deicide | 1W | Instant | Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. |
Down | 3B | Sorcery | Target player discards two cards. Fuse (You may cast one or both halves of this card from your hand.) |
Tiana, Ship's Caretaker | 3RW | Legendary Creature — Angel Artificer | Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step. 3/3 |
Save Life | W | Instant | Choose one — • Target player gains 2½ life. • Prevent the next 2½ damage that would be dealt to target creature this turn. Gotcha — If an opponent says "save" or "life," you may say "Gotcha!" When you do, return Save Life from your graveyard to your hand. |
Ulvenwald Bear | 2G | Creature — Bear | Morbid — When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature. 2/2 |
Ruination Rioter | RG | Creature — Human Berserker | When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard. 2/2 |
Beast Hunt | 3G | Sorcery | Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. |
Skullclamp | 1 | Artifact — Equipment | Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1} |