Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wander in Death

2B · Sorcery

Return up to two target creature cards from your graveyard to your hand. Cycling {2} ({2}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Allied Assault 2WInstant Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Visions of Beyond UInstant Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Deicide 1WInstant Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Down 3BSorcery Target player discards two cards. Fuse (You may cast one or both halves of this card from your hand.)
Tiana, Ship's Caretaker 3RWLegendary Creature — Angel Artificer Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step. 3/3
Save Life WInstant Choose one — • Target player gains 2½ life. • Prevent the next 2½ damage that would be dealt to target creature this turn. Gotcha — If an opponent says "save" or "life," you may say "Gotcha!" When you do, return Save Life from your graveyard to your hand.
Ulvenwald Bear 2GCreature — Bear Morbid — When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature. 2/2
Ruination Rioter RGCreature — Human Berserker When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard. 2/2
Beast Hunt 3GSorcery Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
Skullclamp 1Artifact — Equipment Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
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