Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wandering Stream

2G · Sorcery

Domain — You gain 2 life for each basic land type among lands you control.

Similar cards

Color identity:
NameManaTypeText
Arborback Stomper 3GGCreature — Beast Trample When Arborback Stomper enters the battlefield, you gain 5 life. 5/4
Lich's Caress 3BBSorcery Destroy target creature. You gain 3 life.
Skymarch Bloodletter 2BCreature — Vampire Soldier Flying When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life. 2/2
Many Partings GSorcery Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Priest of Ancient Lore 2WCreature — Dwarf Cleric When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card. 2/1
Hinterland Chef 2GCreature — Human Scout When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life." 3/4
Fertile Footsteps 2GSorcery — Adventure Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)
Curse of Leeches 2BEnchantment — Aura Curse Enchant player As this permanent transforms into Curse of Leeches, attach it to a player. At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Terramorph 3GSorcery Search your library for a basic land card, put it onto the battlefield, then shuffle. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Odious Witch Creature — Human Warlock Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life. 3/3
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