Card Codex

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17 May 2024: Card library updated.

Wandering Troubadour

3G · Creature — Dragon Bard

At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.) 4/2

Similar cards

Color identity:
NameManaTypeText
Dwarven Armory 2RREnchantment {2}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate only during any upkeep step.
Steamflogger Service Rep 2GCreature — Goblin Rigger Whenever another Goblin enters the battlefield under your control, you may pay {1}. If you do, Steamflogger Service Rep assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 1/1
Battle Plan 3REnchantment At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Gerrard's Hourglass Pendant 1Legendary Artifact Flash If a player would begin an extra turn, that player skips that turn instead. {4}, {T}, Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.
Gruul Ragebeast 5RGCreature — Beast Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls. 6/6
Boxing Ring 1GArtifact Whenever a creature enters the battlefield under your control, it fights up to one target creature you don't control with the same mana value. {T}: Create a Treasure token. Activate only if you control a creature that fought this turn.
Yeva's Forcemage 2GCreature — Elf Shaman When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. 2/2
Closing Statement 3WBInstant This spell costs {2} less to cast during your end step. Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control.
Benalish Emissary 2WCreature — Human Wizard Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When Benalish Emissary enters the battlefield, if it was kicked, destroy target land. 1/4
Mind Flayer 3UUCreature — Horror Dominate Monster — When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer. 3/3
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