M:tG card similarity search
3W · Creature — Griffin
Flying When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 3/2
Name | Mana | Type | Text |
---|---|---|---|
Adarkar Sentinel | 5 | Artifact Creature — Soldier | {1}: Adarkar Sentinel gets +0/+1 until end of turn. 3/3 |
Soltari Crusader | 2W | Creature — Soltari Knight | Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn. 2/1 |
Bonded Herdbeast | 4G | Creature — Beast | {4}{R/P}: Transform Bonded Herdbeast. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) 4/5 |
Doomed Traveler | W | Creature — Human Soldier | When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying. 1/1 |
Wall of Faith | 3W | Creature — Wall | Defender (This creature can't attack.) {W}: Wall of Faith gets +0/+1 until end of turn. 0/5 |
Wall of Fire | 1RR | Creature — Wall | Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn. 0/5 |
Wall of Lava | 1RR | Creature — Wall | Defender (This creature can't attack.) {R}: Wall of Lava gets +1/+1 until end of turn. 1/3 |
Wall of Opposition | 3RR | Creature — Wall | Defender (This creature can't attack.) {1}: Wall of Opposition gets +1/+0 until end of turn. 0/6 |
Wall of Water | 1UU | Creature — Wall | Defender (This creature can't attack.) {U}: Wall of Water gets +1/+0 until end of turn. 0/5 |
Sisay's Ingenuity | U | Enchantment — Aura | Enchant creature When Sisay's Ingenuity enters the battlefield, draw a card. Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn." |