M:tG card similarity search
W · Creature — Bird
Flying War Falcon can't attack unless you control a Knight or a Soldier. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Misshapen Fiend | 1B | Creature — Horror Mercenary | Flying 1/1 |
| Midnight Duelist | W | Creature — Human Soldier | Protection from Vampires 1/2 |
| Graxiplon | 5U | Creature — Beast | Graxiplon can't be blocked unless defending player controls three or more creatures that share a creature type. 3/4 |
| Inniaz, the Gale Force | 3UU | Legendary Creature — Djinn | Flying {2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.) Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right. 4/4 |
| Major Teroh | 3W | Legendary Creature — Bird Soldier | Flying {3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures. 2/3 |
| Scion of Oona | 2U | Creature — Faerie Soldier | Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (They can't be the targets of spells or abilities.) 1/1 |
| Gutter Skulker | 3U | Creature — Spirit | Gutter Skulker can't be blocked as long as it's attacking alone. Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/3 |
| Mistral Singer | 2U | Creature — Siren | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/2 |
| Nemesis Phoenix | 3RR | Creature — Phoenix | Flying {2}{R}: Return Nemesis Phoenix from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents. 4/2 |
| Voice of Reason | 3W | Creature — Angel | Flying, protection from blue 2/2 |