M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Lurching Rotbeast | 3B | Creature — Zombie Beast | Cycling {B} ({B}, Discard this card: Draw a card.) 4/2 |
Ondu Champion | 2RR | Creature — Minotaur Warrior Ally | Rally — Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn. 4/3 |
Pathbreaker Wurm | 4GG | Creature — Wurm | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Pathbreaker Wurm is paired with another creature, both creatures have trample. 6/4 |
Carnage Tyrant | 4GG | Creature — Dinosaur | This spell can't be countered. Trample, hexproof 7/6 |
Excavation Mole | 2G | Creature — Mole | Trample When Excavation Mole enters the battlefield, mill three cards. 3/3 |
Threat | 2RG | Sorcery | Create a 4/4 red and green Beast creature token with trample. |
Rile | R | Sorcery | Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card. |
Street Riot | 4R | Enchantment | As long as it's your turn, creatures you control get +1/+0 and have trample. |
Tuskguard Captain | 2G | Creature — Human Warrior | Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has trample. 2/3 |
Tovolar, the Midnight Scourge | Legendary Creature — Werewolf | Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. {X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn. Nightbound 4/4 |