Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

War Report

3W · Instant

You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield.

Similar cards

Color identity:
NameManaTypeText
Falkenrath Gorger RCreature — Vampire Berserker Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 2/1
Robot Chicken 4Artifact Creature — Chicken Construct Whenever you cast a spell, put a 0/1 colorless Egg artifact creature token onto the battlefield. Whenever an Egg you control is put into a graveyard from the battlefield, destroy target artifact or creature. 2/2
Gardens of Tranquil Repose Plane — Necros Suspended Animation — Whenever a creature dies, exile it. Its controller scries 1. Whenever chaos ensues, create X 3/3 black Dalek artifact creature tokens with menace, where X is one plus the number of cards exiled with Gardens of Tranquil Repose.
Slaughter the Strong 1WWSorcery Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Skyship Weatherlight 4Legendary Artifact When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards, exile them, then shuffle. {4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.
Golem's Heart 2Artifact Whenever a player casts an artifact spell, you may gain 1 life.
Magister Sphinx 4WUBArtifact Creature — Sphinx Flying When Magister Sphinx enters the battlefield, target player's life total becomes 10. 5/5
Master Thief 2UUCreature — Human Rogue When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief. 2/2
Shepherd of Heroes 4WCreature — Angel Cleric Flying When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/4
Grave Consequences 1BInstant Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard. Draw a card.
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