Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

War Room

· Land

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Similar cards

Color identity:
NameManaTypeText
Knight of Dawn 1WWCreature — Human Knight First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. 2/2
Jeskai Sage 1UCreature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Jeskai Sage dies, draw a card. 1/1
Cephalid Looter 2UCreature — Cephalid Rogue {T}: Target player draws a card, then discards a card. 2/1
Fallowsage 3UCreature — Merfolk Wizard Whenever Fallowsage becomes tapped, you may draw a card. 2/2
Improbable Alliance UREnchantment Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. {4}{U}{R}: Draw a card, then discard a card.
Errand-Rider of Gondor 2WCreature — Human Soldier When Errand-Rider of Gondor enters the battlefield, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library. 3/2
No More 2WInstant Any number of target creatures you control phase out. Fuse (You may cast one or both halves of this card from your hand.)
Doran, the Siege Tower WBGLegendary Creature — Treefolk Shaman Each creature assigns combat damage equal to its toughness rather than its power. 0/5
Talas Researcher 4UCreature — Human Pirate Wizard {T}: Draw a card. Activate only during your turn, before attackers are declared. 1/1
Erratic Visionary 1UCreature — Human Wizard {1}{U}, {T}: Draw a card, then discard a card. 1/3
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