Card Codex

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17 May 2024: Card library updated.

War-Wing Siren

2U · Creature — Siren Soldier

Flying Heroic — Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren. 1/3

Similar cards

Color identity:
NameManaTypeText
Silverquill Pledgemage 1W/BW/BCreature — Vampire Cleric Magecraft — Whenever you cast or copy an instant or sorcery spell, Silverquill Pledgemage gains your choice of flying or lifelink until end of turn. 3/1
Ormos, Archive Keeper 4UULegendary Creature — Sphinx Flying If you would draw a card while your library has no cards in it, instead put five +1/+1 counters on Ormos, Archive Keeper. {1}{U}{U}, Discard three cards with different names: Draw five cards. 5/5
High Seas 2UEnchantment Red creature spells and green creature spells cost {1} more to cast.
Jiang Yanggu, Wildcrafter 2GLegendary Planeswalker — Yanggu Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." [−1]: Put a +1/+1 counter on target creature. Loyalty 3
Ojer Pakpatiq, Deepest Epoch 2UULegendary Creature — God Flying Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.) When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it. 4/3
Reset UUInstant Cast this spell only during an opponent's turn after their upkeep step. Untap all lands you control.
Lingering Phantom 5BCreature — Spirit Whenever you cast a historic spell, you may pay {B}. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) 5/4
Scuttling Sentinel 1G/UG/UCreature — Crab Elf Flash Vigilance When Scuttling Sentinel enters the battlefield, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.) 3/2
Outlaw Stitcher 3UCreature — Human Warlock When Outlaw Stitcher enters the battlefield, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first. Plot {4}{U} (You may pay {4}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 1/4
Disappearing Act 1UUInstant As an additional cost to cast this spell, return a permanent you control to its owner's hand. Counter target spell.
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