Card Codex

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17 May 2024: Card library updated.

Ward of Bones

6 · Artifact

Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. Each opponent who controls more lands than you can't play lands.

Similar cards

Color identity:
NameManaTypeText
Mist-Cloaked Herald UCreature — Merfolk Warrior Mist-Cloaked Herald can't be blocked. 1/1
Silvanus's Invoker 2GCreature — Dragon Druid Conjure Elemental — {8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land. 3/2
Referee Squad 2UCreature — Homunculus Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Vigilance When Referee Squad enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 2/2
All That Glitters 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Desist 4G/WG/WSorcery Destroy all artifacts and enchantments.
Purify 3WWSorcery Destroy all artifacts and enchantments.
Exhaustion 2USorcery Creatures and lands target opponent controls don't untap during their next untap step.
Territorial Maro 4GCreature — Elemental Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control. */*
Tunnel RInstant Destroy target Wall. It can't be regenerated.
Windgrace's Judgment 3BGInstant For any number of opponents, destroy target nonland permanent that player controls.
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