Card Codex

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17 May 2024: Card library updated.

Ward of Bones

6 · Artifact

Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. Each opponent who controls more lands than you can't play lands.

Similar cards

Color identity:
NameManaTypeText
Dandân UUCreature — Fish Dandân can't attack unless defending player controls an Island. When you control no Islands, sacrifice Dandân. 4/1
Sea Serpent 5UCreature — Serpent Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. 5/5
Slipstream Serpent 7UCreature — Serpent Slipstream Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Slipstream Serpent. Morph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6
Feast of Worms 3GGSorcery — Arcane Destroy target land. If that land was legendary, its controller sacrifices another land.
Clambassadors 3UCreature — Clamfolk Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent. 4/4
Prison Term 1WWEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.
Sigarda, Host of Herons 2GWWLegendary Creature — Angel Flying, hexproof Spells and abilities your opponents control can't cause you to sacrifice permanents. 5/5
Roiling Terrain 2RRSorcery Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
Vengeful Creeper 4GCreature — Plant Elemental Disguise {5}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Vengeful Creeper is turned face up, destroy target artifact or enchantment an opponent controls. 5/5
Rhythm of the Wild 1RGEnchantment Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)
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