Card Codex

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17 May 2024: Card library updated.

Ward of Bones

6 · Artifact

Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. Each opponent who controls more lands than you can't play lands.

Similar cards

Color identity:
NameManaTypeText
Aclazotz, Deepest Betrayal 3BBLegendary Creature — Bat God Flying, lifelink Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card. Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying. When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control. 4/4
Scalding Salamander 2RCreature — Salamander Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls. 2/1
Nullmage Advocate 2GCreature — Insect Druid {T}: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment. 2/3
Gather Specimens 3UUUInstant If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead.
A-Harald Unites the Elves 2BGEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill five cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield. II — Put a +1/+1 counter on each Elf you control. III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.
Brutal Hordechief 3BCreature — Orc Warrior Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block. 3/3
Hold for Ransom 1WEnchantment — Aura Enchant creature Enchanted creature can't attack or block and has "{7}: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery."
Minamo Sightbender 1UCreature — Human Wizard {X}, {T}: Target creature with power X or less can't be blocked this turn. 1/2
Dwarven Nomad 2RCreature — Dwarf Nomad {T}: Target creature with power 2 or less can't be blocked this turn. 1/1
Bruse Tarl, Roving Rancher 2RWLegendary Creature — Human Warrior Oxen you control have double strike. Whenever Bruse Tarl, Roving Rancher enters the battlefield or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn. 4/3
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