Card Codex

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17 May 2024: Card library updated.

Ward of Bones

6 · Artifact

Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. Each opponent who controls more lands than you can't play lands.

Similar cards

Color identity:
NameManaTypeText
Obliterate 6RRSorcery This spell can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated.
Dreamwinder 3UCreature — Serpent Dreamwinder can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land becomes an Island until end of turn. 4/3
Worms of the Earth 2BBBEnchantment Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth.
Archetype of Finality 4BBEnchantment Creature — Gorgon Creatures you control have deathtouch. Creatures your opponents control lose deathtouch and can't have or gain deathtouch. 2/3
Lingering Mirage 1UEnchantment — Aura Enchant land Enchanted land is an Island. Cycling {2} ({2}, Discard this card: Draw a card.)
Neurok Spy 2UCreature — Human Rogue Neurok Spy can't be blocked as long as defending player controls an artifact. 2/2
Hooded Horror 4BCreature — Horror Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most. 4/4
Leonin Iconoclast 3WCreature — Cat Monk Heroic — Whenever you cast a spell that targets Leonin Iconoclast, destroy target enchantment creature an opponent controls. 3/2
Silence WInstant Your opponents can't cast spells this turn.
Guardian Beast 3BCreature — Beast As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts. 2/4
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