Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Warden of Geometries

4 · Creature — Eldrazi Drone

Vigilance {T}: Add {C}. ({C} represents colorless mana.) 2/3

Similar cards

Color identity:
NameManaTypeText
Swashbuckler's Whip 1Artifact — Equipment Equipped creature has reach, "{2}, {T}: Tap target artifact or creature," and "{8}, {T}: Discover 10." (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) Equip {1}
Stonebrow, Krosan Hero 3RGLegendary Creature — Centaur Warrior Trample Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn. 4/4
Ghosthelm Courier 2UCreature — Human Wizard You may choose not to untap Ghosthelm Courier during your untap step. {2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.) 2/1
Trigon of Corruption 4Artifact Trigon of Corruption enters the battlefield with three charge counters on it. {B}{B}, {T}: Put a charge counter on Trigon of Corruption. {2}, {T}, Remove a charge counter from Trigon of Corruption: Put a -1/-1 counter on target creature.
Giant's Grasp 2UUEnchantment — Aura Enchant Giant you control When Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield.
Juggletron 2RArtifact Creature — Clown Robot Trample Whenever Juggletron attacks, you may put an art sticker on it. Juggletron gets +3/+0 for each item in its art that's not touching Juggletron, another item, or the card frame. 0/4
Magma Sliver 3RCreature — Sliver All Slivers have "{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield." 3/3
Herald of Faith 3WWCreature — Angel Flying Whenever Herald of Faith attacks, you gain 2 life. 4/3
Paliano, the High City Legendary Land Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. {T}: Add one mana of any color chosen as you drafted cards named Paliano, the High City.
Witch-Maw Nephilim GWUBCreature — Nephilim Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. 1/1
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