Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Warden of the First Tree

G · Creature — Human

{1}{W/B}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3. {2}{W/B}{W/B}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink. {3}{W/B}{W/B}{W/B}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it. 1/1

Similar cards

Color identity:
NameManaTypeText
Salt Road Patrol 3WCreature — Human Scout Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) 2/5
Elvish Vanguard 1GCreature — Elf Warrior Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard. 1/1
Lifecraft Cavalry 4GCreature — Elf Warrior Trample Revolt — Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. 4/4
Xanthic Statue 8Artifact {5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample.
Hookhand Mariner 3GCreature — Human Werewolf Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4
Unnatural Growth 1GGGGEnchantment At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
Bribe Taker 5GCreature — Rhino Warrior Trample When Bribe Taker enters the battlefield, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter or a counter of that kind on Bribe Taker. 6/6
Humble Budoka 1GCreature — Human Monk Shroud (This creature can't be the target of spells or abilities.) 2/2
Bog Smugglers 1BBCreature — Human Mercenary Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2
Aquamoeba 1UCreature — Elemental Beast Discard a card: Switch Aquamoeba's power and toughness until end of turn. 1/3
Page 48