M:tG card similarity search
4G · Creature — Crocodile
Hexproof (This creature can't be the target of spells or abilities your opponents control.) 5/3
Name | Mana | Type | Text |
---|---|---|---|
Assault Strobe | R | Sorcery | Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) |
Double Cleave | 1R/W | Instant | Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) |
Twice the Rage | 1R | Instant — Adventure | Target creature gains double strike until end of turn. (Then exile this card. You may cast the creature later from exile.) |
Sunblade Angel | 5W | Creature — Angel | Flying, first strike, vigilance, lifelink 3/3 |
Skyhunter Strike Force | 2W | Creature — Cat Knight | Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Lieutenant — As long as you control your commander, other creatures you control have melee. 2/2 |
Sword Coast Serpent | 5UU | Creature — Serpent Dragon | Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn. 6/6 |
Raking Claws | 1R | Instant | Target creature gains double strike until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
Spectral Hunt-Caller | 4G | Creature — Wolf Spirit | {5}{G}: Creatures you control get +1/+1 and gain trample until end of turn. 4/4 |
Merfolk Trickster | UU | Creature — Merfolk Wizard | Flash When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. 2/2 |
Victory | 2W | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn. |