M:tG card similarity search
4G · Creature — Crocodile
Hexproof (This creature can't be the target of spells or abilities your opponents control.) 5/3
Name | Mana | Type | Text |
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Cloudsteel Kirin | 2W | Artifact Creature — Equipment Kirin | Flying Equipped creature has flying and "You can't lose the game and your opponents can't win the game." Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 3/2 |
Gift of Doom | 4B | Enchantment — Aura | Enchant creature Enchanted creature has deathtouch and indestructible. Morph—Sacrifice another creature. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) As Gift of Doom is turned face up, you may attach it to a creature. |
A-Gnarlid Colony | 1G | Creature — Beast | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If Gnarlid Colony was kicked, it enters the battlefield with four +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has trample. 2/2 |
Tectonic Reformation | 1R | Enchantment | Each land card in your hand has cycling {R}. Cycling {2} ({2}, Discard this card: Draw a card.) |
Grond, the Gatebreaker | 3B | Legendary Artifact — Vehicle | Trample As long as it's your turn and you control an Army, Grond, the Gatebreaker is an artifact creature. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 5/5 |
Copper Host Crusher | 6GG | Creature — Phyrexian Bear Rhino | Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.) 8/8 |
Hooded Horror | 4B | Creature — Horror | Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most. 4/4 |
Inner-Flame Igniter | 2R | Creature — Elemental Warrior | {2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. 2/2 |
Leapfrog | 2U | Creature — Frog | Leapfrog has flying as long as you've cast an instant or sorcery spell this turn. 3/1 |
Archers of Qarsi | 3G | Creature — Naga Archer | Defender Reach (This creature can block creatures with flying.) 5/2 |