Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Warg Rider

4B · Creature — Orc Warrior

Menace Other Orcs and Goblins you control have menace. At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 4/3

Similar cards

Color identity:
NameManaTypeText
Sarevok, Deadly Usurper 3BBLegendary Creature — Human Knight When this creature specializes, seek a creature card and put it into your graveyard, then conjure two duplicates of it into your graveyard. At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4
Vedalken Outlander WUArtifact Creature — Vedalken Scout Protection from red 2/2
Bola Warrior 1RCreature — Human Spellshaper Warrior {R}, {T}, Discard a card: Target creature can't block this turn. 1/1
Dueling Grounds 1GWEnchantment No more than one creature can attack each combat. No more than one creature can block each combat.
Goblin Secret Agent 2RCreature — Goblin Rogue First strike At the beginning of your upkeep, reveal a card from your hand at random. 2/2
Elvish Lookout GCreature — Elf Shroud (This creature can't be the target of spells or abilities.) 1/1
Kyren Sniper 2RCreature — Goblin At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player or planeswalker. 1/1
Ishi-Ishi, Akki Crackshot 1RLegendary Creature — Goblin Warrior Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player. 1/1
Timin, Youthful Geist 4ULegendary Creature — Spirit Partner with Rhoda, Geist Avenger (When this creature enters the battlefield, target player may put Rhoda into their hand from their library, then shuffle.) Flying At the beginning of each combat, tap up to one target creature. 3/4
Ghirapur Plane — Kaladesh At the beginning of combat on your turn, until end of turn, each noncreature, non-Vehicle artifact you control becomes a 5/3 Vehicle in addition to its other types and gains trample, haste, and crew 2. Whenever chaos ensues, return target noncreature artifact card from your graveyard to your hand.
Page 94