Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wargate

XGWU · Sorcery

Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Hunting Drake 4UCreature — Drake Flying When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library. 2/2
Perpetual Timepiece 2Artifact {T}: Mill two cards. {2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.
Eager Beaver 2GHost Creature — Beaver When this creature enters the battlefield, you may untap target permanent. 3/2
Accomplished Alchemist 3GCreature — Elf Druid {T}: Add one mana of any color. {T}: Add X mana of any one color, where X is the amount of life you gained this turn. 2/5
Thundering Sparkmage 3RCreature — Human Wizard When Thundering Sparkmage enters the battlefield, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 2/2
Aven Courier 1UCreature — Bird Advisor Flying Whenever Aven Courier attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it. 1/1
Skyclave Plunder 4USorcery Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Atemsis, All-Seeing 3UUULegendary Creature — Sphinx Flying {2}{U}, {T}: Draw two cards, then discard a card. Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game. 4/5
Roil Spout 1WUSorcery Put target creature on top of its owner's library. Awaken 4—{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Herald's Reveille USorcery Draw a card. If a permanent you controlled explored this turn, seek a Merfolk card instead.
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