Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Warlord's Elite

2W · Creature — Human Soldier

As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control. 4/4

Similar cards

Color identity:
NameManaTypeText
Dockside Chef BEnchantment Creature — Human Citizen {1}{B}, Sacrifice an artifact or creature: Draw a card. 1/2
Illusory Angel 2UCreature — Angel Illusion Cast this spell only if you've cast another spell this turn. Flying 4/4
Etherium Sculptor 1UArtifact Creature — Vedalken Artificer Artifact spells you cast cost {1} less to cast. 1/2
Halo Fountain 2WArtifact {W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token. {W}{W}, {T}, Untap two tapped creatures you control: Draw a card. {W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game.
Thran Portal Land — Gate Thran Portal enters the battlefield tapped unless you control two or fewer other lands. As Thran Portal enters the battlefield, choose a basic land type. Thran Portal is the chosen type in addition to its other types. Mana abilities of Thran Portal cost an additional 1 life to activate.
Memory Erosion 1UUEnchantment Whenever an opponent casts a spell, that player mills two cards.
Bontu's Last Reckoning 1BBSorcery Destroy all creatures. Lands you control don't untap during your next untap step.
Barracks of the Thousand Legendary Artifact Land (Transforms from Thousand Moons Smithy.) {T}: Add {W}. Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."
Blinkmoth Urn 5Artifact At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {C} for each artifact they control.
Nature's Panoply GInstant Strive — This spell costs {2}{G} more to cast for each target beyond the first. Choose any number of target creatures. Put a +1/+1 counter on each of them.
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