M:tG card similarity search
R · Sorcery
Creatures you control gain first strike until end of turn. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Extremely Slow Zombie | 1B | Creature — Zombie | Last strike (This creature deals combat damage after creatures without last strike.) 3/3 |
Sanguine Guard | 1BB | Creature — Phyrexian Zombie Knight | First strike {1}{B}: Regenerate Sanguine Guard. 2/2 |
Flying Crane Technique | 3URW | Instant | Untap all creatures you control. They gain flying and double strike until end of turn. |
Turbo-Thwacking Auto-Hammer | Artifact — Contraption | Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn. | |
Plover Knights | 3WW | Creature — Kithkin Knight | Flying, first strike 3/3 |
Skyhunter Patrol | 2WW | Creature — Cat Knight | Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.) 2/3 |
Halberdier | 3R | Creature — Human Barbarian | First strike 3/1 |
Deft Duelist | WU | Creature — Human Rogue | First strike Shroud (This creature can't be the target of spells or abilities.) 2/1 |
Coming In Hot | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) |
Daring Escape | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. |