Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Warlord's Fury

R · Sorcery

Creatures you control gain first strike until end of turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Stillmoon Cavalier 1W/BW/BCreature — Zombie Knight Protection from white and from black {W/B}: Stillmoon Cavalier gains flying until end of turn. {W/B}: Stillmoon Cavalier gains first strike until end of turn. {W/B}{W/B}: Stillmoon Cavalier gets +1/+0 until end of turn. 2/1
Stolen Vitality 1RInstant Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
Shepherd of the Lost 4WCreature — Angel Flying, first strike, vigilance 3/3
Blood Mist 3REnchantment At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
Macetail Hystrodon 6RCreature — Beast First strike, haste Cycling {3} ({3}, Discard this card: Draw a card.) 4/4
Illusionary Wall 4UCreature — Illusion Wall Defender, flying, first strike Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 7/4
Talruum Champion 4RCreature — Minotaur First strike Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn. 3/3
Knight Exemplar 1WWCreature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.) 2/2
Fervent Strike RInstant Target creature gets +1/+0 and gains first strike and haste until end of turn.
Fury Sliver 5RCreature — Sliver All Sliver creatures have double strike. 3/3
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