Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Warm Welcome

2G · Instant

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token.

Similar cards

Color identity:
NameManaTypeText
Jedit Ojanen of Efrava 3GGGLegendary Creature — Cat Warrior Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) Whenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk. 5/5
General Tazri 4WLegendary Creature — Human Ally When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle. {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures. 3/4
Greener Pastures 2GEnchantment At the beginning of each player's upkeep, if that player controls more lands than each other player, the player creates a 1/1 green Saproling creature token.
Faerie Dragon 2GGSummon Dragon Flying {1}{G}{G}: Play a random effect. 1/3
Vivien on the Hunt 4GGLegendary Planeswalker — Vivien [+2]: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle. [+1]: Mill five cards, then put any number of creature cards milled this way into your hand. [−1]: Create a 4/4 green Rhino Warrior creature token. Loyalty 4
Keeper of the Lens 1Artifact Creature — Golem You may look at face-down creatures you don't control any time. 1/2
Invasion of Belenon 2WBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance.
Deeproot Waters 2UEnchantment Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Rebel Informer 2BCreature — Human Mercenary Rebel Rebel Informer can't be the target of white spells or abilities from white sources. {3}: Put target nontoken Rebel on the bottom of its owner's library. 1/2
Drey Keeper 3BGCreature — Elf Druid When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens. {3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn. 2/2
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