Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Warmth

1W · Enchantment

Whenever an opponent casts a red spell, you gain 2 life.

Similar cards

Color identity:
NameManaTypeText
Spinewoods Paladin 4GCreature — Human Knight Trample When Spinewoods Paladin enters the battlefield, you gain 3 life. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 5/4
Honden of Cleansing Fire 3WLegendary Enchantment — Shrine At the beginning of your upkeep, you gain 2 life for each Shrine you control.
Temple Elder 2WCreature — Human Cleric {T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/2
Knights' Charge 1WBEnchantment Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. {6}{W}{B}, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield.
Nihilistic Glee 2BBEnchantment {2}{B}, Discard a card: Target opponent loses 1 life and you gain 1 life. Hellbent — {1}, Pay 2 life: Draw a card. Activate only if you have no cards in hand.
Silverstrike 3WInstant Destroy target attacking creature. You gain 3 life.
Savra, Queen of the Golgari 2BGLegendary Creature — Elf Shaman Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. Whenever you sacrifice a green creature, you may gain 2 life. 2/2
Parasitic Strix 2UArtifact Creature — Bird Flying When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life. 2/2
Skymarch Bloodletter 2BCreature — Vampire Soldier Flying When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life. 2/2
Fortifying Draught GInstant You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.
Page 47