Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Warp Artifact

BB · Enchantment — Aura

Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.

Similar cards

Color identity:
NameManaTypeText
Bloodletter 2BCreature — Zombie When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player. 2/3
Volcanic Offering 4RInstant Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.
Aggravate 3RRInstant Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able.
Light 'Em Up 1RSorcery Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) Light 'Em Up deals 2 damage to target creature or planeswalker.
Femeref Archers 2GCreature — Human Archer {T}: Femeref Archers deals 4 damage to target attacking creature with flying. 2/2
Irencrag Pyromancer 2RCreature — Human Wizard Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target. 0/4
Geist of the Archives 2UCreature — Spirit Defender At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 0/4
Book Burning 1RSorcery Any player may have Book Burning deal 6 damage to them. If no one does, target player mills six cards.
Destructive Flow BRGEnchantment At the beginning of each player's upkeep, that player sacrifices a nonbasic land.
Longhorn Sharpshooter 2RCreature — Minotaur Rogue Reach When Longhorn Sharpshooter becomes plotted, it deals 2 damage to any target. Plot {3}{R} (You may pay {3}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/3
Page 85