M:tG card similarity search
3R · Instant
Warpath deals 3 damage to each blocking creature and each blocked creature.
Name | Mana | Type | Text |
---|---|---|---|
Takeno's Cavalry | 3W | Creature — Human Samurai Archer | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {T}: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit. 1/1 |
Dead-Iron Sledge | 1 | Artifact — Equipment | Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |
Elvish Bard | 3GG | Creature — Elf Shaman Bard | All creatures able to block Elvish Bard do so. 2/4 |
General Jarkeld | 3W | Legendary Creature — Human Soldier | {T}: Choose two target blocked attacking creatures. If each of those creatures could be blocked by all creatures that the other is blocked by, each creature that's blocking exactly one of those attacking creatures stops blocking it and is blocking the other attacking creature. Activate only during the declare blockers step. 1/2 |
Problematic Volcano | 1RR | World Enchantment | When Problematic Volcano enters the battlefield, it deals 4 damage to any target. Then, starting with you, each player assigns their creatures to the left or right of the volcano. Creatures enter the battlefield to the left or right of the volcano. Creatures can't block creatures on the other side of the volcano. |
Elite Javelineer | 2W | Creature — Human Soldier | Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature. 2/2 |
Blindblast | 2R | Instant | Blindblast deals 1 damage to target creature. That creature can't block this turn. Draw a card. |
Flameheart Werewolf | Creature — Werewolf | Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf. 3/2 | |
Heat Stroke | 2R | Enchantment | At end of combat, destroy each creature that blocked or was blocked this turn. |
Ochran Assassin | 1BG | Creature — Elf Assassin | Deathtouch All creatures able to block Ochran Assassin do so. 1/1 |