Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Warrant

W/UW/U · Instant

Put target attacking or blocking creature on top of its owner's library.

Similar cards

Color identity:
NameManaTypeText
Eternal Isolation 1WSorcery Put target creature with power 4 or greater on the bottom of its owner's library.
Tangleclaw Werewolf 2GGCreature — Werewolf Horror Tangleclaw Werewolf can block an additional creature each combat. {6}{G}: Transform Tangleclaw Werewolf. 2/4
Ghost of Ramirez DePietro 2ULegendary Creature — Spirit Pirate Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater. Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. Partner (You can have two commanders if both have partner.) 2/3
Mistford River Turtle 3UCreature — Turtle Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn. 1/5
Giant Shark 5UCreature — Shark Giant Shark can't attack unless defending player controls an Island. Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn. When you control no Islands, sacrifice Giant Shark. 4/4
Rotting Giant 1BCreature — Zombie Giant Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard. 3/3
Brazen Borrower 1UUCreature — Faerie Rogue Flash Flying Brazen Borrower can block only creatures with flying. 3/1
Catapult Squad 1WCreature — Human Soldier Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature. 2/1
Dense Canopy 1GEnchantment Creatures with flying can block only creatures with flying.
Inti, Seneschal of the Sun 1RLegendary Creature — Human Knight Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step. 2/2
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