M:tG card similarity search
4B · Creature — Goblin Rogue
When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn. 3/3
Name | Mana | Type | Text |
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Bant Battlemage | 2W | Creature — Human Wizard | {G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn. 2/2 |
Dimir Doppelganger | 1UB | Creature — Shapeshifter | {1}{U}{B}: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card, except it has this ability. 0/2 |
Emancipation Angel | 1WW | Creature — Angel | Flying When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand. 3/3 |
Karakas | Legendary Land | {T}: Add {W}. {T}: Return target legendary creature to its owner's hand. | |
Frogtosser Banneret | 1B | Creature — Goblin Rogue | Haste Goblin spells and Rogue spells you cast cost {1} less to cast. 1/1 |
Heap Doll | 1 | Artifact Creature — Scarecrow | Sacrifice Heap Doll: Exile target card from a graveyard. 1/1 |
Bladed Ambassador | 1W | Creature — Phyrexian Soldier | Bladed Ambassador enters the battlefield with an oil counter on it. {1}, Remove an oil counter from Bladed Ambassador: Bladed Ambassador gains indestructible until end of turn. 3/1 |
Goblin Goliath | 4RR | Creature — Goblin Mutant | When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have. {3}{R}, {T}: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead. 5/4 |
Sandstone Bridge | Land | Sandstone Bridge enters the battlefield tapped. When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. {T}: Add {W}. | |
Shoreline Scout | U | Creature — Merfolk Scout | When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand. As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0. 1/1 |