Card Codex

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17 May 2024: Card library updated.

Warren Weirding

1B · Tribal Sorcery — Goblin

Target player sacrifices a creature. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Forbidden Friendship 1RSorcery Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.
Maalfeld Twins 5BCreature — Zombie When Maalfeld Twins dies, create two 2/2 black Zombie creature tokens. 4/4
Dead Drop 9BSorcery Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target player sacrifices two creatures.
Diregraf Horde 4BCreature — Zombie When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) 3/4
Liliana's Mastery 3BBEnchantment Zombies you control get +1/+1. When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
Call for Aid 4RSorcery Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.
Goblin Spymaster 2RCreature — Goblin Rogue First strike At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able." 2/1
Mascot Exhibition 7Sorcery — Lesson Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token.
Goblin Chieftain 1RRCreature — Goblin Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste. 2/2
Heroic Reinforcements 2RWSorcery Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)
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