Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Warrior's Oath

RR · Sorcery

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Similar cards

Color identity:
NameManaTypeText
Join Shields 3GWInstant Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
Spiteful Banditry XRREnchantment When Spiteful Banditry enters the battlefield, it deals X damage to each creature. Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
Frostwalk Bastion Snow Land {T}: Add {C}. {1}{S}: Until end of turn, Frostwalk Bastion becomes a 2/3 Construct artifact creature. It's still a land. ({S} can be paid with one mana from a snow source.) Whenever Frostwalk Bastion deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Scrounger of Souls 4BCreature — Horror Lifelink (Damage dealt by this creature also causes you to gain that much life.) 3/4
Mu Yanling, Sky Dancer 1UULegendary Planeswalker — Yanling [+2]: Until your next turn, up to one target creature gets -2/-0 and loses flying. [−3]: Create a 4/4 blue Elemental Bird creature token with flying. [−8]: You get an emblem with "Islands you control have '{T}: Draw a card.'" Loyalty 2
Glimmering Angel 3WCreature — Angel Flying {U}: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.) 2/2
Blue Dragon 5UUCreature — Dragon Flying Lightning Breath — When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0. 5/5
Fifty Feet of Rope 1Artifact Climb Over — {T}: Target Wall can't block this turn. Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step. Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Drudge Sentinel 2BCreature — Skeleton Warrior {3}: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 2/1
Scout's Warning WInstant The next creature card you play this turn can be played as though it had flash. Draw a card.
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