Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Warrior Angel

4WW · Creature — Angel Warrior

Flying Whenever Warrior Angel deals damage, you gain that much life. 3/4

Similar cards

Color identity:
NameManaTypeText
Bladewing, Deathless Tyrant 5BRLegendary Creature — Dragon Skeleton Flying, haste Whenever Bladewing, Deathless Tyrant deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace. 6/6
Dead Before Sunrise 3RInstant Until end of turn, outlaw creatures you control get +1/+0 and gain "{T}: This creature deals damage equal to its power to target creature." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Ashmouth Hound 1RCreature — Elemental Dog Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature. 2/1
Garza Zol, Plague Queen 4UBRLegendary Creature — Vampire Noble Flying, haste Whenever a creature dealt damage by Garza Zol, Plague Queen this turn dies, put a +1/+1 counter on Garza Zol. Whenever Garza Zol deals combat damage to a player, you may draw a card. 5/5
Kjeldoran Warrior WCreature — Human Warrior Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1
Voice of Law 3WCreature — Angel Flying, protection from red 2/2
Caught in the Crossfire RRInstant Spree (Choose one or more additional costs.) + {1} — Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) + {1} — Caught in the Crossfire deals 2 damage to each non-outlaw creature.
Kill-Zone Acrobat 2BCreature — Human Soldier Whenever Kill-Zone Acrobat attacks, you may sacrifice another creature or artifact. If you do, Kill-Zone Acrobat gains flying until end of turn. 3/2
Panicked Bystander 1WCreature — Human Peasant Whenever Panicked Bystander or another creature you control dies, you gain 1 life. At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander. 2/2
Sweltering Suns 1RRSorcery Sweltering Suns deals 3 damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.)
Page 164