Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Warrior en-Kor

WW · Creature — Kor Warrior Knight

{0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead. 2/2

Similar cards

Color identity:
NameManaTypeText
Nova Pentacle 4Artifact {3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.
Inflame RInstant Inflame deals 2 damage to each creature dealt damage this turn.
Sphere of Grace 3WEnchantment If a black source would deal damage to you, prevent 2 of that damage.
Etching of Kumano Enchantment Creature — Human Shaman Haste If a creature dealt damage this turn by a source you controlled would die, exile it instead. 2/2
Temple Altisaur 4WCreature — Dinosaur If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage. 3/4
Beacon of Destiny 1WCreature — Human Cleric {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead. 1/3
Shadowbane 1WInstant The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.
Demonfire XRSorcery Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
Runesword 6Artifact {3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.
Reverse Damage 1WWInstant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Page 50