Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Warstorm Surge

5R · Enchantment

Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.

Similar cards

Color identity:
NameManaTypeText
Strongarm Thug 2BCreature — Human Mercenary When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand. 1/1
Kavu Titan 1GCreature — Kavu Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample. 2/2
Vigor Mortis 2BBSorcery Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spell, that creature enters the battlefield with an additional +1/+1 counter on it.
Juntu Stakes 2Artifact Creatures with power 1 or less don't untap during their controllers' untap steps.
Vexing Puzzlebox 3Artifact Whenever you roll one or more dice, put a number of charge counters on Vexing Puzzlebox equal to the result. {T}: Add one mana of any color. Roll a d20. {T}, Remove 100 charge counters from Vexing Puzzlebox: Search your library for an artifact card, put that card onto the battlefield, then shuffle.
Grave Upheaval 4BRSorcery Put target creature card from a graveyard onto the battlefield under your control. It gains haste. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Obscura Polymorphist 1WUCreature — Cephalid Wizard When Obscura Polymorphist enters the battlefield, exile up to one target creature. Its controller seeks a creature card. 2/2
Rescuer Sphinx 2UUCreature — Sphinx Flying As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it. 3/2
Vendetta BInstant Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
Defend the Campus 3WInstant Choose one — • Creatures you control get +1/+1 until end of turn. • Destroy target creature with power 4 or greater.
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