M:tG card similarity search
2B · Creature — Goblin Shaman
Whenever Warteye Witch or another creature you control dies, scry 1. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Dredging Claw | 2 | Artifact — Equipment | Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Whenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it. Equip {1}{B} ({1}{B}: Attach to target creature you control. Equip only as a sorcery.) |
| Siren's Ruse | 1U | Instant | Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card. |
| Daring Discovery | 4R | Sorcery | Up to three target creatures can't block this turn. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) |
| Gallia of the Endless Dance | RG | Legendary Creature — Satyr | Haste Other Satyrs you control get +1/+1 and have haste. Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards. 2/2 |
| Unshakable Tail | 2B | Creature — Zombie Detective | When Unshakable Tail enters the battlefield and at the beginning of your upkeep, surveil 1. Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {2}, Sacrifice a Clue: Return Unshakable Tail from your graveyard to your hand. 3/2 |
| Sturmgeist | 3UU | Creature — Spirit | Flying Sturmgeist's power and toughness are each equal to the number of cards in your hand. Whenever Sturmgeist deals combat damage to a player, draw a card. */* |
| Guidestone Compass | Artifact | {1}, {T}: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) | |
| Rosie Cotton of South Lane | 2W | Legendary Creature — Halfling Peasant | When Rosie Cotton of South Lane enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie. 1/1 |
| Third Little Pig | 1B/G | Creature — Boar | Whenever you conjure one or more other cards, Third Little Pig perpetually gets +1/+1. This ability also triggers if Third Little Pig is in your graveyard. 2/2 |
| Thassa's Emissary | 3U | Enchantment Creature — Crab | Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card. Enchanted creature gets +3/+3. 3/3 |