Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Warthog

1GG · Creature — Boar

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/2

Similar cards

Color identity:
NameManaTypeText
Voice of the Woods 3GGCreature — Elf Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample. 2/2
Buzz Buggy Artifact — Contraption Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn.
Temur Charger 1GCreature — Horse Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Temur Charger is turned face up, target creature gains trample until end of turn. 3/1
A-Phylath, World Sculptor 4RGLegendary Creature — Elemental Trample When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. It gains trample until end of turn. 5/5
Renegade Freighter 3Artifact — Vehicle Whenever Renegade Freighter attacks, it gets +1/+1 and gains trample until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/3
Charging Monstrosaur 4RCreature — Dinosaur Trample, haste 5/5
Rampaging Baloths 4GGCreature — Beast Trample Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token. 6/6
Flowstone Mauler 4RRCreature — Beast Trample {R}: Flowstone Mauler gets +1/-1 until end of turn. 4/5
Cytospawn Shambler 6GCreature — Elemental Mutant Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains trample until end of turn. 0/0
Roving Keep 7Artifact Creature — Wall Defender {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. 5/7
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