Card Codex

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17 May 2024: Card library updated.

Waterkin Shaman

1U · Creature — Elemental Shaman

Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Mantle of Leadership 1WEnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.
Familiar Beeble Mascot Stickers {TK}{TK} — Whenever this creature attacks, untap target permanent. {TK}{TK}{TK}{TK} — Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. {TK}{TK} — 2/3 {TK}{TK}{TK} — 5/3
Metropolis Sprite 1UCreature — Faerie Rogue Flying {U}: Metropolis Sprite gets +1/-1 until end of turn. 1/2
Char-Rumbler 2RRCreature — Elemental Double strike {R}: Char-Rumbler gets +1/+0 until end of turn. -1/3
Thaumatog 1GWCreature — Atog Sacrifice a land: Thaumatog gets +1/+1 until end of turn. Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn. 1/2
Duergar Cave-Guard 3RCreature — Dwarf Warrior Wither (This deals damage to creatures in the form of -1/-1 counters.) {R/W}: Duergar Cave-Guard gets +1/+0 until end of turn. 1/3
One-Clown Band 1RArtifact Creature — Clown Robot Bard {2}{R}: Target Robot gets +2/+0 until end of turn. 1/3
Fire-Belly Changeling 1RCreature — Shapeshifter Changeling (This card is every creature type.) {R}: Fire-Belly Changeling gets +1/+0 until end of turn. Activate no more than twice each turn. 1/1
Fledgling Griffin 1WCreature — Griffin Landfall — Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn. 2/2
Flame Spirit 4RCreature — Elemental Spirit {R}: Flame Spirit gets +1/+0 until end of turn. 2/3
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