M:tG card similarity search
1UU · Enchantment — Aura
Enchant creature When Waterknot enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Name | Mana | Type | Text |
---|---|---|---|
Scene of the Crime | Artifact Land — Clue | Scene of the Crime enters the battlefield tapped. {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color. {2}, Sacrifice Scene of the Crime: Draw a card. | |
Catapult Master | 3WW | Creature — Human Soldier | Tap five untapped Soldiers you control: Exile target creature. 3/3 |
Shower of Arrows | 2G | Instant | Destroy target artifact, enchantment, or creature with flying. Scry 1. |
Join Shields | 3GW | Instant | Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.) |
Midnight Guard | 2W | Creature — Human Soldier | Whenever another creature enters the battlefield, untap Midnight Guard. 2/3 |
The Beast, Deathless Prince | 2BR | Legendary Creature — Demon | When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn. The Beast enters the battlefield tapped with six stun counters on it. (If it would become untapped, remove a stun counter from it instead.) Whenever a creature deals combat damage to its owner, untap The Beast and draw a card. 6/6 |
Forced Adaptation | G | Enchantment — Aura | Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. |
Monk Realist | 1W | Creature — Human Monk Cleric | When Monk Realist enters the battlefield, destroy target enchantment. 1/1 |
Demonic Appetite | B | Enchantment — Aura | Enchant creature you control Enchanted creature gets +3/+3. At the beginning of your upkeep, sacrifice a creature. |
Spectral Shield | 1WU | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2 and can't be the target of spells. |