M:tG card similarity search
1UU · Enchantment — Aura
Enchant creature When Waterknot enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Name | Mana | Type | Text |
---|---|---|---|
Bone Dragon | 3BB | Creature — Dragon Skeleton | Flying {3}{B}{B}, Exile seven other cards from your graveyard: Return Bone Dragon from your graveyard to the battlefield tapped. 5/4 |
Romana II | 3W | Legendary Creature — Time Lord Scientist | Vigilance {1}, {T}: Create a tapped token that's a copy of target token that entered the battlefield this turn. Doctor's companion (You can have two commanders if the other is the Doctor.) 3/3 |
Kari Zev's Expertise | 1RR | Sorcery | Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. You may cast a spell with mana value 2 or less from your hand without paying its mana cost. |
Stangg, Echo Warrior | 2RG | Legendary Creature — Human Warrior | Whenever Stangg, Echo Warrior attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters the battlefield tapped and attacking. For each Aura and Equipment attached to Stangg, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step. 3/4 |
Vectis Dominator | 1WB | Artifact Creature — Human Wizard | {T}: Tap target creature unless its controller pays 2 life. 0/2 |
Wormfang Drake | 2U | Creature — Nightmare Drake | Flying When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake. When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control. 3/4 |
Advocate of the Beast | 2G | Creature — Elf Shaman | At the beginning of your end step, put a +1/+1 counter on target Beast creature you control. 2/3 |
King Cheetah | 3G | Creature — Cat | Flash 3/2 |
Pouncing Cheetah | 2G | Creature — Cat | Flash 3/2 |
Cleric of the Forward Order | 1W | Creature — Human Cleric | When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order. 2/2 |