M:tG card similarity search
2UU · Creature — Djinn
Flying At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Soramaro, First to Dream | 4UU | Legendary Creature — Spirit | Flying Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand. {4}, Return a land you control to its owner's hand: Draw a card. */* |
Thran Turbine | 1 | Artifact | At the beginning of your upkeep, you may add {C}{C}. You can't spend this mana to cast spells. |
The Long Reach of Night | 3B | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — Each opponent sacrifices a creature unless they discard a card. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Command Beacon | Land | {T}: Add {C}. {T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone. | |
Petrified Field | Land | {T}: Add {C}. {T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand. | |
Hollowborn Barghest | 5BB | Creature — Demon Dog | At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. At the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life. 7/6 |
Metathran Aerostat | 2UU | Creature — Metathran | Flying {X}{U}: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand. 2/2 |
Rushwood Elemental | GGGGG | Creature — Elemental | Trample At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental. 4/4 |
Honden of Infinite Rage | 2R | Legendary Enchantment — Shrine | At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control. |
Sawtooth Loon | 2WU | Creature — Bird | Flying When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand. When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library. 2/2 |