M:tG card similarity search
2U · Creature — Merfolk Scout
Flying When Waterwind Scout enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") 2/2
Name | Mana | Type | Text |
---|---|---|---|
Idyllic Grange | Land — Plains | ({T}: Add {W}.) Idyllic Grange enters the battlefield tapped unless you control three or more other Plains. When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control. | |
Piranha Marsh | Land | Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B}. | |
Mystic Snake | 1GUU | Creature — Snake | Flash When Mystic Snake enters the battlefield, counter target spell. 2/2 |
Copy Catchers | 1U | Creature — Faerie | Flying Whenever you surveil, you may pay {1}{U}. If you do, create a token that's a copy of Copy Catchers. 2/1 |
Cogmentor | 1 | Artifact Creature — Gnome Rigger | Flying {4}: Reassemble target Contraption you control. (Move it onto another one of your sprockets.) 1/1 |
Gold Rush | 1G | Instant | Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control. |
Woe Strider | 2B | Creature — Horror | When Woe Strider enters the battlefield, create a 0/1 white Goat creature token. Sacrifice another creature: Scry 1. Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Woe Strider escapes with two +1/+1 counters on it. 3/2 |
Primal Plasma | 3U | Creature — Elemental Shapeshifter | As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. */* |
Dual Nature | 4GG | Enchantment | Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature. Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature. |
Pegasus Guardian | 5W | Creature — Pegasus | Flying At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying. 3/3 |