M:tG card similarity search
· Land — Island Swamp
({T}: Add {U} or {B}.) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Name | Mana | Type | Text |
---|---|---|---|
Regal Force | 4GGG | Creature — Elemental | When Regal Force enters the battlefield, draw a card for each green creature you control. 5/5 |
Whiptail Moloch | 4R | Creature — Lizard | When Whiptail Moloch enters the battlefield, it deals 3 damage to target creature you control. 6/3 |
A-Security Rhox | 2RG | Creature — Rhino Warrior | You may pay {R}{G} rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way. 5/5 |
Security Rhox | 2RG | Creature — Rhino Warrior | You may pay {R}{G} rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way. 5/4 |
Anavolver | 3G | Creature — Volver | Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver." 3/3 |
Dwarven Lightsmith | 5W | Creature — Dwarf Cleric | Assist (Another player can pay up to {5} of this spell's cost.) When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn. 3/4 |
Cryptic Spires | Land | As you create your deck, circle two of the colors below. Cryptic Spires enters the battlefield tapped. {T}: Add one mana of either of the circled colors. | |
Absorb Vis | 6B | Sorcery | Target player loses 4 life and you gain 4 life. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
Killing Wave | XB | Sorcery | For each creature, its controller sacrifices it unless they pay X life. |
Invasion of Tolvada | 3WB | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Tolvada enters the battlefield, return target nonbattle permanent card from your graveyard to the battlefield. |