Card Codex

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17 May 2024: Card library updated.

Wave of Rats

3B · Creature — Rat

Trample When Wave of Rats dies, if it dealt combat damage to a player this turn, return it to the battlefield under its owner's control. Blitz {4}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 4/2

Similar cards

Color identity:
NameManaTypeText
Unnatural Moonrise RGSorcery It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Momentary Blink 1WInstant Exile target creature you control, then return it to the battlefield under its owner's control. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Rakish Heir 2RCreature — Vampire Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. 2/2
Bogardan Phoenix 2RRRCreature — Phoenix Flying When Bogardan Phoenix dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it. 3/3
Flicker 1WSorcery Exile target nontoken permanent, then return it to the battlefield under its owner's control.
Necropolis Regent 3BBBCreature — Vampire Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it. 6/5
Resurrection Orb 2Artifact — Equipment Equipped creature has lifelink. Whenever equipped creature dies, return that card to the battlefield under its owner's control at the beginning of the next end step. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Flickering Spirit 3WCreature — Spirit Flying {3}{W}: Exile Flickering Spirit, then return it to the battlefield under its owner's control. 2/2
Diviner Spirit 4UCreature — Spirit Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards. 2/4
Soul Seizer 3UUCreature — Spirit Flying When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls. 1/3
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