Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wave of Reckoning

4W · Sorcery

Each creature deals damage to itself equal to its power.

Similar cards

Color identity:
NameManaTypeText
Overwhelming Intellect 4UUInstant Counter target creature spell. Draw cards equal to that spell's mana value.
Might of the Old Ways 1GInstant Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card.
Vampiric Dragon 6BRCreature — Vampire Dragon Flying Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon. {1}{R}: Vampiric Dragon deals 1 damage to target creature. 5/5
Larceny 3BBEnchantment Whenever a creature you control deals combat damage to a player, that player discards a card.
Curiosity Crafter 3UCreature — Bird Wizard Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card. 3/3
Aether Flash 2RREnchantment Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it.
Rampaging Ferocidon 2RCreature — Dinosaur Menace Players can't gain life. Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller. 3/3
Rotating Fireplace 3Artifact Rotating Fireplace enters the battlefield tapped with a time counter on it. {T}: Add an amount of {C} equal to the number of time counters on Rotating Fireplace. {4}, {T}: Time travel. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Mask of Memory 2Artifact — Equipment Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Scytheclaw 5Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3}
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